Teaching ethics to engineers through gamification and role-playing as teaching and learning strategies.

Autores/as

  • Felipe Alarcón Universidad de la Frontera - (CL), Chile
  • Bastian Ales Universidad de la Frontera - (CL), Chile
  • Gabriela Alvear Universidad de la Frontera - (CL), Chile
  • Clementina Hueche Universidad de la Frontera - (CL), Chile

DOI:

https://doi.org/10.18687/LACCEI2026.1.1.2712

Palabras clave:

Teaching ethics, engineering education, engineering ethics, gamification, role play.

Resumen

This article presents an analysis of the implementation of gamification and role-playing as teaching and learning strategies for professional ethics in first-year engineering students. The research design is descriptive and cross-sectional, combining an analysis of student performance in a group-based assessed activity with a survey administered to participating students. The activity consisted of a simulation game where teams had to design and build a bridge with a limited budget and fluctuating material prices, a scenario designed to generate ethical conflicts. Students were required to identify and justify potential ethical violations, relating their decisions to the professional code of ethics for engineers. A 19-item Likert-scale questionnaire was administered to 219 students to assess their perceptions of the activity. The analysis of the results indicates the relevance of the applied strategies for first-year students, showing ease in identifying ethical actions and principles, but not in justifying them. Demonstrating that gamification and role-playing promote experiential learning and contribute to the development of ethical awareness in the training of engineers from their earliest levels of education.

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Publicado

2026-07-27

Número

Sección

Articles

Licencia

Licencia Creative Commons

Esta obra está bajo una Licencia Creative Commons Atribución-NoComercial-CompartirIgual 4.0 Internacional.

LACCEI conserva el copyright de todos los artículos publicados bajo los términos de su acuerdo de transferencia de copyright. Como titular del copyright, LACCEI distribuye los artículos al público bajo la Licencia Internacional Creative Commons Atribución-NoComercial-CompartirIgual 4.0 (CC BY-NC-SA 4.0).

Cómo citar

Alarcón, F., Ales, B., Alvear, G., & Hueche, C. (2026). Teaching ethics to engineers through gamification and role-playing as teaching and learning strategies. LACCEI, 1(14). https://doi.org/10.18687/LACCEI2026.1.1.2712

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