Gamification in Education for Phishing Prevention: A Systematic Review

Autores/as

  • Alexis José Dominguez Aguila Universidad Tecnológica del
  • Randdy Samhir Ojeda Marchán Universidad Tecnológica del
  • Francisco Alonso Donayre Monteza Universidad Tecnológica del

DOI:

https://doi.org/10.18687/LEIRD2025.1.1.443

Palabras clave:

Gamification, Phishing prevention, Cybersecurity awareness, Digital education, Interactive learning, Systematic review

Resumen

Digital transformation has increased users' exposure to cyber threats, with phishing being one of the most frequent. Although informational campaigns exist, many users do not adopt effective preventive measures. In this context, gamification has emerged as an innovative educational strategy to enhance awareness of phishing. This systematic review analyzes the use of gamification techniques in preventive education, evaluating their benefits, limitations, and effectiveness compared to traditional methods. The PRISMA methodology was applied using the PICO framework, and the databases EBSCOHOST Xplore, ACM Digital Library, and Scopus were consulted, considering studies published between 2020 and 2025. Out of 246 articles identified, after removing duplicates and applying inclusion and exclusion criteria, 33 were selected for analysis. The most common gamified strategies include interactive simulations, serious games, reward systems, and dynamic feedback. These approaches have proven effective in improving knowledge retention and raising awareness about phishing attacks. However, some limitations were identified, such as limited adaptation to different user profiles, lack of comprehensive conceptual coverage, and insufficiently standardized evaluation mechanisms. It is concluded that gamification represents a promising alternative in cybersecurity education, but its effectiveness depends on instructional design, clear objectives, and the integration of appropriate evaluation systems.

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Publicado

2025-12-12

Número

Sección

Articles

Licencia

Licencia Creative Commons

Esta obra está bajo una Licencia Creative Commons Atribución-NoComercial-CompartirIgual 4.0 Internacional.

LACCEI conserva el copyright de todos los artículos publicados bajo los términos de su acuerdo de transferencia de copyright. Como titular del copyright, LACCEI distribuye los artículos al público bajo la Licencia Internacional Creative Commons Atribución-NoComercial-CompartirIgual 4.0 (CC BY-NC-SA 4.0).

Cómo citar

Dominguez Aguila, A. J., Ojeda Marchán, R. S., & Donayre Monteza, F. A. (2025). Gamification in Education for Phishing Prevention: A Systematic Review. LACCEI, 2(13). https://doi.org/10.18687/LEIRD2025.1.1.443