Teaching ethics to engineers through gamification and role-playing as teaching and learning strategies.
DOI:
https://doi.org/10.18687/LACCEI2026.1.1.2712Keywords:
Teaching ethics, engineering education, engineering ethics, gamification, role play.Abstract
This article presents an analysis of the implementation of gamification and role-playing as teaching and learning strategies for professional ethics in first-year engineering students. The research design is descriptive and cross-sectional, combining an analysis of student performance in a group-based assessed activity with a survey administered to participating students. The activity consisted of a simulation game where teams had to design and build a bridge with a limited budget and fluctuating material prices, a scenario designed to generate ethical conflicts. Students were required to identify and justify potential ethical violations, relating their decisions to the professional code of ethics for engineers. A 19-item Likert-scale questionnaire was administered to 219 students to assess their perceptions of the activity. The analysis of the results indicates the relevance of the applied strategies for first-year students, showing ease in identifying ethical actions and principles, but not in justifying them. Demonstrating that gamification and role-playing promote experiential learning and contribute to the development of ethical awareness in the training of engineers from their earliest levels of education.Downloads
Published
2026-07-27
Issue
Section
Articles
Copyright
Copyright (c) 2026 LACCEI
License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
LACCEI retains copyright of all published articles under the terms of its copyright transfer agreement. As the copyright holder, LACCEI distributes the articles to the public under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License (CC BY-NC-SA 4.0).
How to Cite
Alarcón, F., Ales, B., Alvear, G., & Hueche, C. (2026). Teaching ethics to engineers through gamification and role-playing as teaching and learning strategies. LACCEI, 1(14). https://doi.org/10.18687/LACCEI2026.1.1.2712