1.
Anticona-Valderrama DM, Risco Sernaque MV, Serna-Landivar JL. Use of challenge-based gamification and its impact on academic motivation among university students at a Peruvian university. LACCEI [Internet]. 2025 Dec. 9 [cited 2026 May 10];2(13). Available from: https://proceedings.laccei.org/index.php/laccei/article/view/4803